Wednesday, 27 May 2009

  • Final Boss Isn't That Hard... Or Is He?


    Metal Gear (for the NES)

    Sirens blazing. Fortress self-destruct countdown in progress. After trudging through jungles, sneaking through buildings, avoiding pit traps, scorpions, bosses with flamethrowers, poison gas, deep water, and lasers, only one door separates you from *THE FINAL BOSS*.

    (Open the door)

    The final boss.

    The obligatory monologue.

    The obligatory smack talk at the end.

          "DON'T THINK YOU CAN KILL ME SO EASILY!
          COME AND TRY. IF I AM GOING TO DIE, YOU'RE COMING WITH ME!"

    And then, he hides behind a crate and fires a pistol at you?

    WTF? No flamethrower? No cannon? No rocket launcher?  

    But while you're laughing at his choice of weaponry, there's a different problem. That "self-destruct countdown." His running to and fro. He'll move around the whole room... unlike any of the other bosses.

    You laugh, but you've got less than two minutes to defeat him and escape.

    Ever face a final boss that ended up being... disappointing? Or a final boss that was tougher to defeat than you first thought?

    hardestlevel.com

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