Sunday, 28 June 2009
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Natal - 20 Years + Fail = The SEGA ACTIVATOR
Motion controls in the late 1980's? Meh, I'll only take it seriously if it's made by SEGA and the single gaming peripheral to ever be described with the adjective "octagonal."
Well it is! It's the Sega Activator, the motion-controller with the most fail! Play all of your awesome Sega MegaDrive games with the less-than-responsive controller-less controls, and look really silly while you're doing it. Needless to say, this one never took off.
Clearly, Nintendo's Powerglove and Atari's Joyboard are heavy rivals against the octagonal wonderdevice in this battle of the impractical and lulzworthy. Which retro and outdated "motion-controller" side do you take?
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Comments (4)
The Sega Activator was an octagonal game controller for the Sega Mega
Drive/Genesis that used infrared beams to interpret movements. The
Activator was placed on the floor, and the player stood inside the
octagon, punching and kicking to break the light beams and send signals
to the Genesis. It was marketed as a new type of martial arts
simulator. The light beams were also easily distorted by a non-flat
ceiling, or obstructions, such as beams of a ceiling fan or light
fixture. It did not see much commercial success. Few games were
designed to be used with it, one of them being Eternal Champions.
Additionally, some games, most notably Mortal Kombat and Comix Zone,
are actually more difficult to play with an Activator. And indeed if
you are looking for a financial assistance for this, check out: cash
advance
hahahaha! this is the craziest thing ever.
Hahaha. That's so insane.
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