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Thursday, 31 December 2009

  • Letter from the Editor: A New Year, A New Decade, A New Beginning



    Dear readers, fans, casual observers, haters, extraterrestrial beings observing our planet for signs of intelligence and all other concerned parties,

    Over the months that I've been editor, I've been very proud of the work output we've had as a site, from both staff and users. However, while HardestLevel will continue to exist in its current form,  no further updates will be made to the site. This will not affect current accounts with our site, and you can still access previously posted content. I should remind you you can access these existing posts by tags related to your top areas of interest or by contributor.

    And now what about video game blogging on the Xanga Network? Is it, pardon the pun, Left 4 Dead? Thankfully, no. Mancouch will very soon be featuring a tab for gaming content, much in the way Lovelyish has its Beauty, Advice and Style Court tabs. The current HardestLevel staff will still be writing for this new tab. For the sake of a video game analogy, it's like pressing the reset button on your console, or perhaps better yet, like playing a game on a newer-gen system that has backwards compatibility. There still will be a haven for video game blogging on Xanga!

    I'd like to give my thanks to everyone I've worked with, if you're reading: Alex, Andrew, Jim, Justin, Konrad, Matt, Tanner, Tiffany, Tim and Yuliya. I'd also like to thank the dragon and the knights for being faithful mascots to our little webpage. We really should've given you fellas names, now that I think of it. Finally, and most importantly, all of us at HardestLevel would like to thank all of you readers and contributors who supported our site, our writing, and made it into a community. After all, that is the essence of sites like Xanga: the community.

    In all, thanks for the memories and I hope you'll continue to keep writing and supporting all the destination sites, including our new home. May you have a Happy New Year, a Happy New Decade, and may you never stop gaming.

    Sincerely,

    Joe A.K.A. awinnerisyou

Wednesday, 30 December 2009

  • Thief Caught by Playing Xbox Live



    It's kind of hard to feel bad for someone who gets caught after stealing loads of people's electronics. And yet, my sympathies are with Jeremiah Gilliam, whose desire to play video games is what did him in. I understand all too well the pull of video games on a man. My condolences, Jeremiah!

    Here's the scoop from The Escapist: Gilliam was playing Xbox Live on a stolen console. The user from whom his Xbox system was stolen logged onto Xbox Live using another machine and saw that his missing console was logged on. From there, he told his parents, who told the police, who traced the system's unique IP address back to Gilliam's location at his grandmother's house. Upon Gilliam's arrest and investigation at the house, GPS devices, PlayStations, video games, credit cards and other valuables were found, and our online gaming lover was charged with grand larceny.

    There was no word in the Escapist report on what game Jeremiah was playing when his whereabouts were given away. For the sake of irony, though, I'm hoping it was Uncharted 2.
  • Games Have Always Truly Been A Social Thing

    I dropped by my girlfriend's on Sunday when she came home after spending Christmas with family. I planned on bringing over my new PS3 Slim for some Little Big Planet and Tekken 6 before I left to see her but ultimately decided against it. Eventually this turned out to be a great decision.

    We ended up playing Scrabble when we got to her house, and it was a long, grueling match that had us cutting each other off at every turn and using up almost all the letter pieces. It was a close game, though my girlfriend ended up winning (yes people, this is why I have a BA in English!) We really enjoyed ourselves. But in my mind, I couldn't help but think about the very nature of games in the process. As a whole, games were originally devised by mankind as a way of passing time when there was little else to do. But they were created with the purpose of stimulating the mind, bringing people closer, and serving as a generally harmless outlet for competitive urges.

    More Here...

Tuesday, 29 December 2009

  • My Video Game New Year’s Resolutions

    I do so honestly swear to keep the gamer in me happy by doing my best to attempt to complete the tasks below before the end of the new year 2010:

    Get a good paying coop science lab job or something so I can get my hands on a Playstation 3 (I’ve been converted! The Xbox 360 is no longer on my wishlist :D).


    With said PS3, try out Dante’s Inferno, God of War III, and Final Fantasy XIII when they get released next year.

               

    More Here...
  • Q.Q and Rage Quit

    To me, It's absolutely no secret that PC gaming completely dominates console gaming in almost every genre save a few. Less lag, more (and cheaper) games, better graphics, more downloadable content - both official and player-created; it's generally a better experience. At least in my opinion.



    What is the one place where PC gaming falls flat on it's ass?

    Online. Multiplayer.

    Sure. We PC gamers have the advantage of dedicated and private servers, and even larger matches in general (though I remain firm that 64 player grenade fests are overkill)

    Here's my problem though: There is no repercussions for quitting in any game I own save one, Guild Wars, where quitting out of a PvP match gives you "dishonor" which can translate into a five minute no-join penalty. (I'm sure there are others out there though, obviously) However, many players called this too strict. After all, you might have to leave for something legit - you know, your wife having a baby or something. But the way I see it, this is a great system. The penalty is not too harsh, but it discourages you from leaving and entering a new match just cause "we were going to lose anyway" - it forces you to stick to the end unless you're sure you want to leave, and that the five minute penalty is shorter than the five potential minutes left in the match. It also leaves no lasting penalty, in case you had a power outage or something similar (in my case, my PC overheats occasionally). More Here...

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